var MENU_POS0=[
// Level 0 block configuration
{
	// Item's width in pixels
	'width'      : 163,
	// Item's height in pixels
	
	'height'     : 24,
	
	'block_top'  : 65,
		// Horizontal Offset between adjacent levels in pixels
	'block_left' : 145,
	
	
	// if Block Orientation is vertical
	'vertical'   : false,
	// Block outing table parameters: 
	// [cellpadding, cellspacing, border]
	'table'      : [0, 0, 0],
	// Time Delay in milliseconds before subling block expands  
	// after mouse pointer overs an item
	'expd_delay' : 300,
	
	
	
		// Style class names for the level
		'css' : {
			// Block outing table class
			'table' : 'm0table',
			// Item inner tag style class for all item states or
			// classes for [<default state>, <hovered state>, <clicked state>]
			'inner' : 'm0inner',
			// Item outer tag style class for all item states or
			// classes for [<default state>, <hovered state>, <clicked state>]
			'outer' : ['m0mouto', 'm0movero', 'm0mdowno']
	}
},




// Level 1 block configuration
{
	'width'      : 150,
	// Vertical Offset between adjacent levels in pixels
	'block_top'  : 24,
	// Horizontal Offset between adjacent levels in pixels
	'block_left' : 0,
	'vertical'   : true,
	// block behaviour if single frame:	
	// 1 - shift to the edge, 2 - flip relatively to left upper corner
	'wise_pos'   : 1,
	// Time Delay in milliseconds before menu collapses after mouse 
	// pointer lefts all items
	'hide_delay' : 500,
	
	//Transition
	'transition' : [ 'progid:DXImageTransform.Microsoft.Wipe(GradientSize=1.0,wipeStyle=1,motion=forward,enabled=0,Duration=.3)',
	'progid:DXImageTransform.Microsoft.Fade(DURATION=.2)'],
	
	
	
	'css' : {
			'table' : 'm1table',
			'inner' : 'm1inner',
			'outer' : ['m1mouto', 'm1movero', 'm1mdowno']
	}
}
// Level 2 block configuration is inherited from level 1
]
